Technical Papers
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Nested Cages
Many tasks in geometry processing and physical simulation benefit from multiresolution hierarchies. One important characteristic across a variety of applications is that coarser layers strictly...
Generalized Cylinder Decomposition
We are interested in a shape decomposition problem where the simple primitives sought are generalized cylinders. We introduce a quantitative measure of cylindricity for a shape part and develop a...
Polyhedral Patterns
We study the design and optimization of polyhedral patterns, which are patterns of planar polygonal faces on freeform surfaces. Working with them is desirable in architectural geometry and...
Rolling Guidance Normal Filter for Geometric Processing
We present an efficient method to process different scale geometric features on a 3D mesh based on a novel rolling-guidance normal filter. Our method empirically smooths small-scale geometric...
Efficient Construction and Simplification of Delaunay Meshes
We present an efficient algorithm to convert an arbitrary manifold triangle mesh into a Delaunay mesh, where the local Delaunay condition holds everywhere. We also develop a novel algorithm for...