Technical Papers
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Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level
Wednesday, 04 November: 09:00 - 10:45
We present a GPU-based 3D painting system that simulates the interactions among brush, paint, and canvas at the bristle level. Using our system, artists can draw realistic and vivid digital paintings, by applying the painting techniques that they are familiar with but not offered by many existing systems.
Zhili Chen, The Ohio State University
Byungmoon Kim, Adobe Systems, Inc.
Daichi Ito, Adobe Systems, Inc.
Huamin Wang, The Ohio State University