Technical Papers

FCFull Conference Pass (FC - All Days)
FC1Full Conference Pass (FC - 1-Day Only)
BCBasic Conference Pass
ExExhibits Only
ETElectronic Theater Ticket
RTReception Ticket

Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level


Wednesday, 04 November: 09:00 - 10:45

We present a GPU-based 3D painting system that simulates the interactions among brush, paint, and canvas at the bristle level. Using our system, artists can draw realistic and vivid digital paintings, by applying the painting techniques that they are familiar with but not offered by many existing systems.

Zhili Chen, The Ohio State University
Byungmoon Kim, Adobe Systems, Inc.
Daichi Ito, Adobe Systems, Inc.
Huamin Wang, The Ohio State University

Go Back
BACK TO TOP