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An Interactive 3D Social Media Browsing System in a Tech-Art Gallery

We developed a prototype offers users the ability to interactively browse social media in a 3D virtual space, built from a physical real space, with a motion-sensing interactive displaying.

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Biped control using multi-segment foot model based on the human feet

We propose a new foot model that mimics the human foot to control various motions such as locomotion, tiptoe and static balance. We show that it is easy to plug our foot model into the existing...

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Circle Grid Fractal Pattern for Calibration at Different Camera Zoom Levels

We propose a new fractal pattern for precise camera calibration against different zoom levels and partial visibility, which leads to flexible 3D measurement and AR applications about zoom settings....

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Cloth Switch: Configurable Touch Switch Wearable Device Made with Cloth

We propose a wearable device made with cloth and multiple cloth switches, each having a different function. A user can configure functions by simply attaching or removing switches from the proposed...

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Direct View Manipulation for Drone Photography

This work explores the notion of direct view manipulation, which is embodied with a multi-touch user interface to facilitate drone photography. Designed based on typical photo manipulation gestures,...

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Dollhouse VR: A Multi-view, Multi-user Collaborative Design Workspace with VR Technology

We present a collaborative design system, Dollhouse VR. By using our system, users can discuss the design of the space from two viewpoints simultaneously. This system also supports a set of...

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Exploring Interaction Modalities for a Selfie Drone

A new approach for ordinary people to take selfies with camera-equipped drones. Positioning state is to give commands to the drone and Framing state is to refine the composition. Users can place a...

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Finding the right feedback for self-posture adjustment system for 'BITAIKA'

We propose “BITAIKA system” as a self-posture adjustment system while sitting in order to correct a posture. In order to evaluate our proposed system is effective, we made a prototype system which...

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Intuitive 3D Cubic Style Modeling System

We proposed an intuitive modeling system designed for elementary school students. Users can sketch a rough 2D contour, and then the system enables them to generate the thickness and shape of a 3D...

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Particle Swarm Density for Transfer Function Design

Classification of volume data is challenging. We use bionic algorithms mapping the number of visits of particles for transfer function design. For a given voxel, its opacity is determined by both...

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Real-Time Electro-Holography with Parabolic Mirrors for Projecting Floating 3D Motion Pictures

We demonstrate real-time reconstruction of floating 3D motion pictures by electro-holography, which can display natural 3D images without special glasses, with a pair of parabolic mirrors. We...

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ReAR Surface: AR-Based Exchanging System Using Handheld Devices

We propose a novel method for file exchange between personal handheld devices. Proposed system enables to visualize public data selectively as virtual objects arranged in the real world using AR....

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Remote Instruction System Using See-Through Augmented Reality

This paper proposes a remote instruction system using augmented reality on optical see-through head-mounted displays, which is capable of on-the-fly annotation.

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Smart Curtain as Interactive Display in Living Space

We propose smart curtain as a novel interactive display. It has sensors, variable sized screen, and network connectivity. Smart curtain is effective to display information in living space; amount of...

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Timeline Visualization of Semantic Content

We present a visualization system for searching and reading a time-ordered series of documents (such as an email corpus) that highlights semantic connections.

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Using Unity for Immersive Natural Hazards Visualization

We create a highly customizable visualization tool that incorporates the Unity 3D game engine with scientific layers of information about natural hazards.

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Video See-Through Augmented Reality Stereo Microscope with Customized Interpupillary Distance Design

We developed a video see-through augmented reality stereomicroscope and proposed a solution includes hardware design and software algorithms to shorten the working distance under a microscopic level...

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Wide-Range Motion Capture from Panning Multi-View Cameras

In most of motion capture systems by multi-view cameras, fixed cameras have been used. The range of observation is narrow in general. We propose a novel approach of a wide-range motion capture...

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Wrinkles Individuality Representing Aging Simulation

An aging simulation technique that estimate an aged facial image is required for a long-term criminals or missing person investigations. We introduce a novel aging simulation method using...

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