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Title
Multiple Texture Button by Adding Haptic Vibration and Displacement Sensing to the Physical Button
Date
Monday, 02 November
Time
15:45 - 18:00
Location
Kobe Int’l Conference Center, Room 402, Level 4

Multiple Texture Button by Adding Haptic Vibration and Displacement Sensing to the Physical Button


A physical button that is mounted in a mouse, a keyboard, or a shutter of a camera, provides both force and tactile feedback when a user presses it. It is certainly that users can recognize the press and input through the sensation of “click” vibrations. However the click sensation can be generally presented in only one for one physical button. We designed Multiple Texture Button that presents a variety of sensations by combining the actual physical buttons and vibration. To implement a video game application, touch sensation of the button can be presented and changed in real time to be suitable for the context of the content. We developed a Multiple Texture Button for presenting the click sensation by providing decaying sinusoidal vibration and sampled vibration waveform at the moment of press.


Presenter(s)

Daichi Ogawa, The University of Electro-Communications, Japan
Vibol Yem, The University of Electro-Communications, Japan
Taku Hachisu, University of Tsukuba
Hiroyuki Kajimoto, The University of Electro-Communications, Japan

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