Symposium on Mobile Graphics and Interactive Applications

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Title
Tile-based Path Rendering for Mobile Device
Date
Tuesday, 03 November
Time
13:30 - 15:30
Location
Kobe Int’l Conference Center, Room 401, Level 4

Tile-based Path Rendering for Mobile Device


In this paper, we present a tile-based path rendering scheme that provides a fast rendering on mobile device. Because legacy path rendering schemes have memory or computing intensive work, they do not provide an enough performance (fps) on mobile device. To get an acceptable performance, we propose using tile-based approach for path rendering on mobile device. The design goal of our scheme has two folds: 1) Minimize memory I/O, 2) Minimize computation. Because our scheme effectively reduces memory I/O and computation simultaneously, we can get an acceptable high performance of path rendering on mobile device.

Presenter(s)

Jeong Yoo , Samsung Advanced Institute of Technology (SAIT)

Jaedon Lee , Samsung Advanced Institute of Technology (SAIT)

Sundeep Krishnadasan , SAMSUNG Electronics Co., Ltd.

Wonjong Lee , Samsung Advanced Institute of Technology (SAIT)

John Brothers , SAMSUNG Electronics Co., Ltd.

Soojung Ryu , Samsung Advanced Institute of Technology (SAIT)

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